The art direction features a blend of High Poly and Low Poly styles. For example: Environments in realms such as Zothar, as well as characters who hail from there like Ka'Sipho, are rendered in a high-poly, whereas characters like Zephyrax from realms like Guardia are low-poly.

Ka’Sipho (High Poly)

Zephyrax (Low Poly)
The stylistic duality is meant to show the unique identities of each Sub-Verse, drawing inspiration from the Spider-Verse movies. The contrast in art styles not only separates the realms but also enhance the narrative by reinforcing the distinct tones and atmospheres of each setting.

See Environment for more on Zothar & Guardia + Moodboards
During select cutscenes, a few frames of art pieces featuring the characters will be displayed. These illustrations will have a sketchy and simplistic art style, designed to enhance immersion and highlight key moments in the story, adding emotional depth to important scenes.

Art Style Reference
A video animatic showing the artstyle a little bit more. While the cutscenes in the game won’t be as many as what makes up this animatic, it will work in the same way, with the progression of frames.