(28/10/24)

Task: Generate THREE game ideas that relate to the chosen theme. (Play, Prototype, Test, Create & Make).

Chosen Theme:

<aside>

CONFLICT

Theme Variables/Sub-Themes & Relations: Resolution, Cycles, Internal, External & Interpersonal Conflict, Identity

</aside>

Today, we have reached the phase where we were able to start thinking about games. Specifically, game ideas that we could think about that were related to our chosen themes. I have been studying and researching the theme of conflict, utilising various forms of media ranging from books, films, shows and others for the past few weeks. I have decided that a narrative driven game would certainly be the best route to go, serving as the backbone for a game centred around this theme.


Start-up

Look Forward & Reflection

Target Audience - Bartle’s Taxonomy

The Experience

The Want To Play - A Short Study of the Appeal of Games


Idea Generation & Prototype Development:

<aside>

Game I - Internal Conflict, Self-Reflection

Celeste Exploration - Primary Inspo

Game Idea I - Brainstorming Ideas

</aside>

<aside>

Game II - Motivation, Betrayal, External Conflict, Ideological Conflict, Power Abuse

Building the Skeleton (Custom Brainstorming Method Part I)

Adding the Flesh (Custom Brainstorming Method Part II)

</aside>

<aside>

Game III - Identity, Internal Conflict, Self-Reflection

Life is Strange Exploration - Primary Inspo

Narrative Ideas

</aside>


Three Game Ideas

Game I - High Road

Game Idea II - Seeds of Conflict*